Ryan Schmidt
Eric Penner, Ryan Schmidt and Sheelagh Carpendale. A GPU Cluster Without the Clutter: A Drop-in Scalable Programmable-Pipeline with Several GPUs and Only One PC. In Symposium on Interactive 3D Graphics and Games (I3D 2006). ACM, 2006. |
Innovations in Visualization
Eric Penner, Ryan Schmidt and Sheelagh Carpendale. A GPU Cluster Without the Clutter: A Drop-in Scalable Programmable-Pipeline with Several GPUs and Only One PC. In Symposium on Interactive 3D Graphics and Games (I3D 2006). ACM, 2006. |