Uta Hinrichs, Alice Thudt, Lindsay MacDonald, Miguel Nacenta, John Brosz and Sheelagh Carpendale. Beyond Efficiency: Intriguing Interaction for Large Displays in Public Spaces. In Frank Maurer (Ed.) SurfNet: Designing Digital Surface Applications, pages 347 - 373. NSERC SurfNet, University of Calgary, Calgary, Alberta, Canada, 2016.
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John Brosz, Miguel A. Nacenta, Richard Pusch, Sheelagh Carpendale and Christophe Hurter. Transmogrification: UIST Demo Software. Earned UIST 2013 Honorable Mention Demo Award. Available at transmogrifiers.org., 2013.
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Florian Perteneder, Christian Grossauer, Thomas Seifried, Jagoda Walny, John Brosz, Tony Tang and Sheelagh Carpendale. Idea Playground: When Brainstorming is Not Enough. In Designing Collaborative Interactive Spaces for e- Creativity, e-Science and e-Learning Workshop, ACM Advanced Visual Interfaces (AVI’12)., May, 2012.
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Katayoon Etemad, Dominikus Baur, John Brosz, Sheelagh Carpendale and Faramarz F. Samavati. PaisleyTrees: A Size-Invariant Tree Visualization. EAI Endorsed Transactions on Creative Technologies, 14(1) ICST, 10, 2014.
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Fateme Rajabiyazdi, Jagoda Walny, Carrie Mah, John Brosz, Sheelagh Carpendale. Understanding Researchers’ Use of a Large, High-Resolution Display Across Disciplines. In ACM International Conference on Interactive Tabletops and Surfaces. ACM, pages 107-116, 2015.
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Lindsay MacDonald, John Brosz, Miguel A. Nacenta and Sheelagh Carpendale. Designing the Unexpected: Endlessly Fascinating Interaction for Interactive Installations. In Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, pages 41-48, 2015.
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John Brosz, Miguel A. Nacenta, Richard Pusch, Sheelagh Carpendale and Christophe Hurter. Transmogrification: casual manipulation of visualizations. In Proceedings of the 26th annual ACM symposium on User interface software and technology. (New York, NY, USA), ACM, pages 97-106, 2013.
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Lindsay MacDonald, David Ledo, Miguel Nacenta, John Brosz and Sheelagh Carpendale. Authorship in Art/Science Collaboration is Tricky. In Proceedings of the CHI'13 Workshop on Crafting Interactive Systems: Learning from digital arts practice, April, 2013.
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John Brosz, Sheelagh Carpendale, Faramarz Samavati, Hao Wang and Alan Dunning. Art and Nonlinear Projection. In Bridges 2009: Mathematical Connections in Art, Music andScience, 2009.
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Ricardo Langner, John Brosz, Raimund Dachselt and Sheelagh Carpendale. PhysicsBox: Playful Educational Tabletop Games. In Extended Abstracts of Interactive Tabletops and Surfaces - ITS'10, 2010.
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John Brosz, Sheelagh Carpendale and Miguel Nacenta. The Undistort Lens. Computer Graphics Forum, 30(3):881-890, June, 2011.
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Kimberly Mikulecky, Mark Hancock, John Brosz and Sheelagh Carpendale. Exploring physical information cloth on a multitouch table. In ITS '11: Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces. ACM, pages 140-149, 2011.
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Christian Grossauer, Florian Perteneder, Michael Haller, Jagoda Walny, John Brosz, Anthony Tang and Sheelagh Carpendale. MathSketch: Designing a dynamic whiteboard for instruction contexts. In Proceedings of the SIGCHI Workshop on Educational Interfaces, Software, and Technology, May, 2012.
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